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[REMOTE] Senior LiveOps Developer - Mobile Games

CrazyGames

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Senior LiveOps Developer - Mobile Games

Remote - Full Time

CrazyGames, one of the world's largest browser game platforms with over 60 million monthly active users, is doubling down on its IP portfolio. We own the games we publish, and we treat each one as a live product rather than a finished project.

We're looking for a Senior LiveOps Developer who has already done this on mobile. Someone who has taken a title through soft launch and global launch, knows which live systems need to exist before you scale UA behind a game, and can build them.

This is a hands-on development role. You'll write the code for the events, the progression systems, the offers, the economy and the remote config that keep a game growing. You'll also be the person who looks at a game's numbers and says what should ship next and why, because you've run this playbook before at a mobile publisher.

What this role is not: greenfield game development, or working through a feature backlog someone else wrote. You'll be inside existing codebases almost all of the time, on games that already have players, and you'll be the one deciding what those games need.

Key outcomes for the role

On a typical day you might

What we offer

Requirements

You're a great fit if you

Nice to have

Highlights

As part of our Publishing team, you'll take ownership of the games we own. You'll push regular updates, ship new content and features, and run live events.

Originally posted on Himalayas

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